2.5: Added operator ui() callback for defining own ui layout
[blender.git] / source / blender / editors / mesh / editmesh_tools.c
index 70c3cf15a3b3a31958bb8b847c3a76b8d96a8fc4..1ceebb3d75624f3a12ff1c6968d08f49ca5f4c80 100644 (file)
@@ -756,11 +756,6 @@ void MESH_OT_extrude(wmOperatorType *ot)
 
        /* flags */
        ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
-       /* to give to transform */
-       Properties_Proportional(ot);
-       Properties_Constraints(ot);
-       RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
 }
 
 static int split_mesh(bContext *C, wmOperator *op)