batch remove .'s used with RNA_def_struct_ui_text
[blender.git] / source / blender / editors / space_view3d / view3d_view.c
index 27e8b850d5221da4fc79f45121352683d190b996..7b0cd9c932c4dcaa2ad4f9b675ec55432d3ec295 100644 (file)
@@ -452,7 +452,7 @@ void VIEW3D_OT_setcameratoview(wmOperatorType *ot)
        
        /* identifiers */
        ot->name= "Align Camera To View";
-       ot->description= "Set camera view to active view.";
+       ot->description= "Set camera view to active view";
        ot->idname= "VIEW3D_OT_camera_to_view";
        
        /* api callbacks */
@@ -488,7 +488,7 @@ void VIEW3D_OT_setobjectascamera(wmOperatorType *ot)
        
        /* identifiers */
        ot->name= "Set Active Object as Camera";
-       ot->description= "Set the active object as the active camera for this view or scene.";
+       ot->description= "Set the active object as the active camera for this view or scene";
        ot->idname= "VIEW3D_OT_object_as_camera";
        
        /* api callbacks */
@@ -1610,7 +1610,7 @@ void VIEW3D_OT_localview(wmOperatorType *ot)
        
        /* identifiers */
        ot->name= "Local View";
-       ot->description= "Toggle display of selected object(s) separately and centered in view.";
+       ot->description= "Toggle display of selected object(s) separately and centered in view";
        ot->idname= "VIEW3D_OT_localview";
        
        /* api callbacks */
@@ -1815,7 +1815,7 @@ void VIEW3D_OT_game_start(wmOperatorType *ot)
        
        /* identifiers */
        ot->name= "Start Game Engine";
-       ot->description= "Start game engine.";
+       ot->description= "Start game engine";
        ot->idname= "VIEW3D_OT_game_start";
        
        /* api callbacks */
@@ -2595,7 +2595,7 @@ void VIEW3D_OT_fly(wmOperatorType *ot)
 
        /* identifiers */
        ot->name= "Fly Navigation";
-       ot->description= "Interactively fly around the scene.";
+       ot->description= "Interactively fly around the scene";
        ot->idname= "VIEW3D_OT_fly";
 
        /* api callbacks */