Armature: use BKE_armature_transform when applying transformation
[blender.git] / source / blender / collada / LightExporter.h
index fc468f1f4a3ae1f102c2427940be1d536278a012..045ccfe1ce8eb7df9fe1afb51aecc35bf50e0b7f 100644 (file)
 
 class LightsExporter : COLLADASW::LibraryLights {
  public:
-  LightsExporter(COLLADASW::StreamWriter *sw, const ExportSettings *export_settings);
+  LightsExporter(COLLADASW::StreamWriter *sw, BCExportSettings &export_settings);
   void exportLights(Scene *sce);
   void operator()(Object *ob);
 
  private:
   bool exportBlenderProfile(COLLADASW::Light &cla, Light *la);
-  const ExportSettings *export_settings;
+  BCExportSettings &export_settings;
 };
 
 #endif