fix for G,G causing vertex slide in UV/Image window, also comment unused defines...
[blender.git] / source / blender / makesdna / DNA_brush_types.h
index e935592ecfb11c607d544ae5fb3be8c29b4ed110..41c47f8de1593630a94babf0ae8389f5b9463f4f 100644 (file)
@@ -112,7 +112,7 @@ typedef enum BrushFlags {
        BRUSH_SIZE_PRESSURE = (1 << 3),
        BRUSH_JITTER_PRESSURE = (1 << 4),
        BRUSH_SPACING_PRESSURE = (1 << 5),
-       BRUSH_FIXED_TEX = (1 << 6), /* obsolete, use mtex->brush_map_mode = MTEX_MAP_MODE_TILED instead */
+       // BRUSH_FIXED_TEX = (1 << 6), /* obsolete, use mtex->brush_map_mode = MTEX_MAP_MODE_TILED instead */
        BRUSH_RAKE = (1 << 7),
        BRUSH_ANCHORED = (1 << 8),
        BRUSH_DIR_IN = (1 << 9),