Merge of itasc branch. Project files, scons and cmake should be working. Makefile...
[blender.git] / source / gameengine / Ketsji / KX_GameActuator.cpp
index 3f67de1..71980a3 100644 (file)
@@ -50,7 +50,7 @@ KX_GameActuator::KX_GameActuator(SCA_IObject *gameobj,
                                                                   const STR_String& loadinganimationname,
                                                                   KX_Scene* scene,
                                                                   KX_KetsjiEngine* ketsjiengine)
-                                                                  : SCA_IActuator(gameobj)
+                                                                  : SCA_IActuator(gameobj, KX_ACT_GAME)
 {
        m_mode = mode;
        m_filename = filename;
@@ -230,10 +230,6 @@ PyTypeObject KX_GameActuator::Type = {
 
 PyMethodDef KX_GameActuator::Methods[] =
 {
-       // Deprecated ----->
-       {"getFile",     (PyCFunction) KX_GameActuator::sPyGetFile, METH_VARARGS, (const char *)GetFile_doc},
-       {"setFile", (PyCFunction) KX_GameActuator::sPySetFile, METH_VARARGS, (const char *)SetFile_doc},
-       // <-----
        {NULL,NULL} //Sentinel
 };
 
@@ -242,36 +238,3 @@ PyAttributeDef KX_GameActuator::Attributes[] = {
        KX_PYATTRIBUTE_INT_RW("mode", KX_GAME_NODEF+1, KX_GAME_MAX-1, true, KX_GameActuator, m_mode),
        { NULL }        //Sentinel
 };
-
-// Deprecated ----->
-/* getFile */
-const char KX_GameActuator::GetFile_doc[] = 
-"getFile()\n"
-"get the name of the file to start.\n";
-PyObject* KX_GameActuator::PyGetFile(PyObject* args, PyObject* kwds)
-{      
-       ShowDeprecationWarning("getFile()", "the fileName property");
-       return PyUnicode_FromString(m_filename);
-}
-
-/* setFile */
-const char KX_GameActuator::SetFile_doc[] =
-"setFile(name)\n"
-"set the name of the file to start.\n";
-PyObject* KX_GameActuator::PySetFile(PyObject* args, PyObject* kwds)
-{
-       char* new_file;
-
-       ShowDeprecationWarning("setFile()", "the fileName property");
-       
-       if (!PyArg_ParseTuple(args, "s:setFile", &new_file))
-       {
-               return NULL;
-       }
-       
-       m_filename = STR_String(new_file);
-
-       Py_RETURN_NONE;
-
-}
-// <-----