style cleanup: follow style guide for formatting of if/for/while loops, and else...
[blender.git] / source / blender / editors / space_outliner / outliner_tools.c
index b53d8ebc4a0ee9b3883ff2031d73e5477f73591e..45830eed223473a3a5f2a641a2683cc9676d1c03 100644 (file)
@@ -115,13 +115,13 @@ static void set_operation_types(SpaceOops *soops, ListBase *lb,
        TreeElement *te;
        TreeStoreElem *tselem;
        
-       for(te= lb->first; te; te= te->next) {
+       for (te= lb->first; te; te= te->next) {
                tselem= TREESTORE(te);
-               if(tselem->flag & TSE_SELECTED) {
-                       if(tselem->type) {
-                               if(*datalevel==0) 
+               if (tselem->flag & TSE_SELECTED) {
+                       if (tselem->type) {
+                               if (*datalevel==0)
                                        *datalevel= tselem->type;
-                               else if(*datalevel!=tselem->type) 
+                               else if (*datalevel!=tselem->type)
                                        *datalevel= -1;
                        }
                        else {
@@ -139,13 +139,13 @@ static void set_operation_types(SpaceOops *soops, ListBase *lb,
                                        case ID_MA: case ID_TE: case ID_IP: case ID_IM:
                                        case ID_SO: case ID_KE: case ID_WO: case ID_AC:
                                        case ID_NLA: case ID_TXT: case ID_GR:
-                                               if(*idlevel==0) *idlevel= idcode;
-                                               else if(*idlevel!=idcode) *idlevel= -1;
+                                               if (*idlevel==0) *idlevel= idcode;
+                                               else if (*idlevel!=idcode) *idlevel= -1;
                                                        break;
                                }
                        }
                }
-               if(TSELEM_OPEN(tselem,soops)) {
+               if (TSELEM_OPEN(tselem,soops)) {
                        set_operation_types(soops, &te->subtree,
                                                                scenelevel, objectlevel, idlevel, datalevel);
                }
@@ -163,29 +163,29 @@ static void unlink_material_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeEl
        Material **matar=NULL;
        int a, totcol=0;
        
-       if( GS(tsep->id->name)==ID_OB) {
+       if ( GS(tsep->id->name)==ID_OB) {
                Object *ob= (Object *)tsep->id;
                totcol= ob->totcol;
                matar= ob->mat;
        }
-       else if( GS(tsep->id->name)==ID_ME) {
+       else if ( GS(tsep->id->name)==ID_ME) {
                Mesh *me= (Mesh *)tsep->id;
                totcol= me->totcol;
                matar= me->mat;
        }
-       else if( GS(tsep->id->name)==ID_CU) {
+       else if ( GS(tsep->id->name)==ID_CU) {
                Curve *cu= (Curve *)tsep->id;
                totcol= cu->totcol;
                matar= cu->mat;
        }
-       else if( GS(tsep->id->name)==ID_MB) {
+       else if ( GS(tsep->id->name)==ID_MB) {
                MetaBall *mb= (MetaBall *)tsep->id;
                totcol= mb->totcol;
                matar= mb->mat;
        }
 
-       for(a=0; a<totcol; a++) {
-               if(a==te->index && matar[a]) {
+       for (a=0; a<totcol; a++) {
+               if (a==te->index && matar[a]) {
                        matar[a]->id.us--;
                        matar[a]= NULL;
                }
@@ -197,23 +197,23 @@ static void unlink_texture_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeEle
        MTex **mtex= NULL;
        int a;
        
-       if( GS(tsep->id->name)==ID_MA) {
+       if ( GS(tsep->id->name)==ID_MA) {
                Material *ma= (Material *)tsep->id;
                mtex= ma->mtex;
        }
-       else if( GS(tsep->id->name)==ID_LA) {
+       else if ( GS(tsep->id->name)==ID_LA) {
                Lamp *la= (Lamp *)tsep->id;
                mtex= la->mtex;
        }
-       else if( GS(tsep->id->name)==ID_WO) {
+       else if ( GS(tsep->id->name)==ID_WO) {
                World *wrld= (World *)tsep->id;
                mtex= wrld->mtex;
        }
        else return;
        
-       for(a=0; a<MAX_MTEX; a++) {
-               if(a==te->index && mtex[a]) {
-                       if(mtex[a]->tex) {
+       for (a=0; a<MAX_MTEX; a++) {
+               if (a==te->index && mtex[a]) {
+                       if (mtex[a]->tex) {
                                mtex[a]->tex->id.us--;
                                mtex[a]->tex= NULL;
                        }
@@ -225,8 +225,8 @@ static void unlink_group_cb(bContext *UNUSED(C), Scene *UNUSED(scene), TreeEleme
 {
        Group *group= (Group *)tselem->id;
        
-       if(tsep) {
-               if( GS(tsep->id->name)==ID_OB) {
+       if (tsep) {
+               if ( GS(tsep->id->name)==ID_OB) {
                        Object *ob= (Object *)tsep->id;
                        ob->dup_group= NULL;
                }
@@ -252,15 +252,15 @@ static void outliner_do_libdata_operation(bContext *C, Scene *scene, SpaceOops *
        TreeElement *te;
        TreeStoreElem *tselem;
        
-       for(te=lb->first; te; te= te->next) {
+       for (te=lb->first; te; te= te->next) {
                tselem= TREESTORE(te);
-               if(tselem->flag & TSE_SELECTED) {
-                       if(tselem->type==0) {
+               if (tselem->flag & TSE_SELECTED) {
+                       if (tselem->type==0) {
                                TreeStoreElem *tsep= TREESTORE(te->parent);
                                operation_cb(C, scene, te, tsep, tselem);
                        }
                }
-               if(TSELEM_OPEN(tselem,soops)) {
+               if (TSELEM_OPEN(tselem,soops)) {
                        outliner_do_libdata_operation(C, scene, soops, &te->subtree, operation_cb);
                }
        }
@@ -272,8 +272,8 @@ static void object_select_cb(bContext *UNUSED(C), Scene *scene, TreeElement *te,
 {
        Base *base= (Base *)te->directdata;
        
-       if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
-       if(base && ((base->object->restrictflag & OB_RESTRICT_VIEW)==0)) {
+       if (base==NULL) base= object_in_scene((Object *)tselem->id, scene);
+       if (base && ((base->object->restrictflag & OB_RESTRICT_VIEW)==0)) {
                base->flag |= SELECT;
                base->object->flag |= SELECT;
        }
@@ -283,8 +283,8 @@ static void object_deselect_cb(bContext *UNUSED(C), Scene *scene, TreeElement *t
 {
        Base *base= (Base *)te->directdata;
        
-       if(base==NULL) base= object_in_scene((Object *)tselem->id, scene);
-       if(base) {
+       if (base==NULL) base= object_in_scene((Object *)tselem->id, scene);
+       if (base) {
                base->flag &= ~SELECT;
                base->object->flag &= ~SELECT;
        }
@@ -294,11 +294,11 @@ static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te, TreeSto
 {
        Base *base= (Base *)te->directdata;
        
-       if(base==NULL) 
+       if (base==NULL)
                base= object_in_scene((Object *)tselem->id, scene);
-       if(base) {
+       if (base) {
                // check also library later
-               if(scene->obedit==base->object) 
+               if (scene->obedit==base->object)
                        ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
                
                ED_base_object_free_and_unlink(CTX_data_main(C), scene, base);
@@ -378,12 +378,13 @@ static void group_linkobs2scene_cb(bContext *UNUSED(C), Scene *scene, TreeElemen
        GroupObject *gob;
        Base *base;
        
-       for(gob=group->gobject.first; gob; gob=gob->next) {
+       for (gob=group->gobject.first; gob; gob=gob->next) {
                base= object_in_scene(gob->ob, scene);
                if (base) {
                        base->object->flag |= SELECT;
                        base->flag |= SELECT;
-               } else {
+               }
+               else {
                        /* link to scene */
                        base= MEM_callocN( sizeof(Base), "add_base");
                        BLI_addhead(&scene->base, base);
@@ -402,13 +403,13 @@ void outliner_do_object_operation(bContext *C, Scene *scene_act, SpaceOops *soop
        TreeElement *te;
        TreeStoreElem *tselem;
        
-       for(te=lb->first; te; te= te->next) {
+       for (te=lb->first; te; te= te->next) {
                tselem= TREESTORE(te);
-               if(tselem->flag & TSE_SELECTED) {
-                       if(tselem->type==0 && te->idcode==ID_OB) {
+               if (tselem->flag & TSE_SELECTED) {
+                       if (tselem->type==0 && te->idcode==ID_OB) {
                                // when objects selected in other scenes... dunno if that should be allowed
                                Scene *scene_owner= (Scene *)outliner_search_back(soops, te, ID_SCE);
-                               if(scene_owner && scene_act != scene_owner) {
+                               if (scene_owner && scene_act != scene_owner) {
                                        ED_screen_set_scene(C, CTX_wm_screen(C), scene_owner);
                                }
                                /* important to use 'scene_owner' not scene_act else deleting objects can crash.
@@ -417,7 +418,7 @@ void outliner_do_object_operation(bContext *C, Scene *scene_act, SpaceOops *soop
                                operation_cb(C, scene_owner ? scene_owner : scene_act, te, NULL, tselem);
                        }
                }
-               if(TSELEM_OPEN(tselem,soops)) {
+               if (TSELEM_OPEN(tselem,soops)) {
                        outliner_do_object_operation(C, scene_act, soops, &te->subtree, operation_cb);
                }
        }
@@ -459,15 +460,15 @@ static void pchan_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
 {
        bPoseChannel *pchan= (bPoseChannel *)te->directdata;
        
-       if(event==1)
+       if (event==1)
                pchan->bone->flag |= BONE_SELECTED;
-       else if(event==2)
+       else if (event==2)
                pchan->bone->flag &= ~BONE_SELECTED;
-       else if(event==3) {
+       else if (event==3) {
                pchan->bone->flag |= BONE_HIDDEN_P;
                pchan->bone->flag &= ~BONE_SELECTED;
        }
-       else if(event==4)
+       else if (event==4)
                pchan->bone->flag &= ~BONE_HIDDEN_P;
 }
 
@@ -475,15 +476,15 @@ static void bone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
 {
        Bone *bone= (Bone *)te->directdata;
        
-       if(event==1)
+       if (event==1)
                bone->flag |= BONE_SELECTED;
-       else if(event==2)
+       else if (event==2)
                bone->flag &= ~BONE_SELECTED;
-       else if(event==3) {
+       else if (event==3) {
                bone->flag |= BONE_HIDDEN_P;
                bone->flag &= ~BONE_SELECTED;
        }
-       else if(event==4)
+       else if (event==4)
                bone->flag &= ~BONE_HIDDEN_P;
 }
 
@@ -491,22 +492,22 @@ static void ebone_cb(int event, TreeElement *te, TreeStoreElem *UNUSED(tselem))
 {
        EditBone *ebone= (EditBone *)te->directdata;
        
-       if(event==1)
+       if (event==1)
                ebone->flag |= BONE_SELECTED;
-       else if(event==2)
+       else if (event==2)
                ebone->flag &= ~BONE_SELECTED;
-       else if(event==3) {
+       else if (event==3) {
                ebone->flag |= BONE_HIDDEN_A;
                ebone->flag &= ~BONE_SELECTED|BONE_TIPSEL|BONE_ROOTSEL;
        }
-       else if(event==4)
+       else if (event==4)
                ebone->flag &= ~BONE_HIDDEN_A;
 }
 
 static void sequence_cb(int event, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tselem))
 {
 //     Sequence *seq= (Sequence*) te->directdata;
-       if(event==1) {
+       if (event==1) {
 // XXX         select_single_seq(seq, 1);
        }
 }
@@ -517,14 +518,14 @@ static void outliner_do_data_operation(SpaceOops *soops, int type, int event, Li
        TreeElement *te;
        TreeStoreElem *tselem;
        
-       for(te=lb->first; te; te= te->next) {
+       for (te=lb->first; te; te= te->next) {
                tselem= TREESTORE(te);
-               if(tselem->flag & TSE_SELECTED) {
-                       if(tselem->type==type) {
+               if (tselem->flag & TSE_SELECTED) {
+                       if (tselem->type==type) {
                                operation_cb(event, te, tselem);
                        }
                }
-               if(TSELEM_OPEN(tselem,soops)) {
+               if (TSELEM_OPEN(tselem,soops)) {
                        outliner_do_data_operation(soops, type, event, &te->subtree, operation_cb);
                }
        }
@@ -557,22 +558,22 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
        
        event= RNA_enum_get(op->ptr, "type");
 
-       if(event==1) {
+       if (event==1) {
                Scene *sce= scene;      // to be able to delete, scenes are set...
                outliner_do_object_operation(C, scene, soops, &soops->tree, object_select_cb);
-               if(scene != sce) {
+               if (scene != sce) {
                        ED_screen_set_scene(C, CTX_wm_screen(C), sce);
                }
                
                str= "Select Objects";
                WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
        }
-       else if(event==2) {
+       else if (event==2) {
                outliner_do_object_operation(C, scene, soops, &soops->tree, object_deselect_cb);
                str= "Deselect Objects";
                WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
        }
-       else if(event==4) {
+       else if (event==4) {
                outliner_do_object_operation(C, scene, soops, &soops->tree, object_delete_cb);
 
                /* XXX: tree management normally happens from draw_outliner(), but when
@@ -586,26 +587,26 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
                str= "Delete Objects";
                WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
        }
-       else if(event==5) {     /* disabled, see above enum (ton) */
+       else if (event==5) {    /* disabled, see above enum (ton) */
                outliner_do_object_operation(C, scene, soops, &soops->tree, id_local_cb);
                str= "Localized Objects";
        }
-       else if(event==6) {
+       else if (event==6) {
                outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_visibility_cb);
                str= "Toggle Visibility";
                WM_event_add_notifier(C, NC_SCENE|ND_OB_VISIBLE, scene);
        }
-       else if(event==7) {
+       else if (event==7) {
                outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_selectability_cb);
                str= "Toggle Selectability";
                WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
        }
-       else if(event==8) {
+       else if (event==8) {
                outliner_do_object_operation(C, scene, soops, &soops->tree, object_toggle_renderability_cb);
                str= "Toggle Renderability";
                WM_event_add_notifier(C, NC_SCENE|ND_OB_RENDER, scene);
        }
-       else if(event==9) {
+       else if (event==9) {
                outliner_do_object_operation(C, scene, soops, &soops->tree, item_rename_cb);
                str= "Rename Object";
        }
@@ -659,31 +660,31 @@ static int outliner_group_operation_exec(bContext *C, wmOperator *op)
        
        event= RNA_enum_get(op->ptr, "type");
        
-       if(event==1) {
+       if (event==1) {
                outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_group_cb);
                str= "Unlink group";
        }
-       else if(event==2) {
+       else if (event==2) {
                outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb);
                str= "Localized Data";
        }
-       else if(event==3) {
+       else if (event==3) {
                outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_linkobs2scene_cb);
                str= "Link Group Objects to Scene";
        }
-       else if(event==4) {
+       else if (event==4) {
                outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_toggle_visibility_cb);
                str= "Toggle Visibility";
        }
-       else if(event==5) {
+       else if (event==5) {
                outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_toggle_selectability_cb);
                str= "Toggle Selectability";
        }
-       else if(event==6) {
+       else if (event==6) {
                outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_toggle_renderability_cb);
                str= "Toggle Renderability";
        }
-       else if(event==7) {
+       else if (event==7) {
                outliner_do_libdata_operation(C, scene, soops, &soops->tree, item_rename_cb);
                str= "Rename";
        }
@@ -894,7 +895,7 @@ static void outliner_do_id_set_operation(SpaceOops *soops, int type, ListBase *l
        for (te=lb->first; te; te= te->next) {
                tselem= TREESTORE(te);
                if (tselem->flag & TSE_SELECTED) {
-                       if(tselem->type==type) {
+                       if (tselem->type==type) {
                                TreeStoreElem *tsep = TREESTORE(te->parent);
                                operation_cb(te, tselem, tsep, newid);
                        }
@@ -1124,29 +1125,29 @@ static int outliner_data_operation_exec(bContext *C, wmOperator *op)
        event= RNA_enum_get(op->ptr, "type");
        set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
        
-       if(datalevel==TSE_POSE_CHANNEL) {
-               if(event>0) {
+       if (datalevel==TSE_POSE_CHANNEL) {
+               if (event>0) {
                        outliner_do_data_operation(soops, datalevel, event, &soops->tree, pchan_cb);
                        WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
                        ED_undo_push(C, "PoseChannel operation");
                }
        }
-       else if(datalevel==TSE_BONE) {
-               if(event>0) {
+       else if (datalevel==TSE_BONE) {
+               if (event>0) {
                        outliner_do_data_operation(soops, datalevel, event, &soops->tree, bone_cb);
                        WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
                        ED_undo_push(C, "Bone operation");
                }
        }
-       else if(datalevel==TSE_EBONE) {
-               if(event>0) {
+       else if (datalevel==TSE_EBONE) {
+               if (event>0) {
                        outliner_do_data_operation(soops, datalevel, event, &soops->tree, ebone_cb);
                        WM_event_add_notifier(C, NC_OBJECT|ND_POSE, NULL);
                        ED_undo_push(C, "EditBone operation");
                }
        }
-       else if(datalevel==TSE_SEQUENCE) {
-               if(event>0) {
+       else if (datalevel==TSE_SEQUENCE) {
+               if (event>0) {
                        outliner_do_data_operation(soops, datalevel, event, &soops->tree, sequence_cb);
                }
        }
@@ -1180,7 +1181,7 @@ static int do_outliner_operation_event(bContext *C, Scene *scene, ARegion *ar, S
 {
        ReportList *reports = CTX_wm_reports(C); // XXX...
        
-       if(mval[1]>te->ys && mval[1]<te->ys+UI_UNIT_Y) {
+       if (mval[1]>te->ys && mval[1]<te->ys+UI_UNIT_Y) {
                int scenelevel=0, objectlevel=0, idlevel=0, datalevel=0;
                TreeStoreElem *tselem= TREESTORE(te);
                
@@ -1198,15 +1199,15 @@ static int do_outliner_operation_event(bContext *C, Scene *scene, ARegion *ar, S
                
                set_operation_types(soops, &soops->tree, &scenelevel, &objectlevel, &idlevel, &datalevel);
                
-               if(scenelevel) {
+               if (scenelevel) {
                        //if(objectlevel || datalevel || idlevel) error("Mixed selection");
                        //else pupmenu("Scene Operations%t|Delete");
                }
-               else if(objectlevel) {
+               else if (objectlevel) {
                        WM_operator_name_call(C, "OUTLINER_OT_object_operation", WM_OP_INVOKE_REGION_WIN, NULL);
                }
-               else if(idlevel) {
-                       if(idlevel==-1 || datalevel) BKE_report(reports, RPT_WARNING, "Mixed selection");
+               else if (idlevel) {
+                       if (idlevel==-1 || datalevel) BKE_report(reports, RPT_WARNING, "Mixed selection");
                        else {
                                if (idlevel==ID_GR)
                                        WM_operator_name_call(C, "OUTLINER_OT_group_operation", WM_OP_INVOKE_REGION_WIN, NULL);
@@ -1214,8 +1215,8 @@ static int do_outliner_operation_event(bContext *C, Scene *scene, ARegion *ar, S
                                        WM_operator_name_call(C, "OUTLINER_OT_id_operation", WM_OP_INVOKE_REGION_WIN, NULL);
                        }
                }
-               else if(datalevel) {
-                       if(datalevel==-1) BKE_report(reports, RPT_WARNING, "Mixed selection");
+               else if (datalevel) {
+                       if (datalevel==-1) BKE_report(reports, RPT_WARNING, "Mixed selection");
                        else {
                                if (datalevel == TSE_ANIM_DATA)
                                        WM_operator_name_call(C, "OUTLINER_OT_animdata_operation", WM_OP_INVOKE_REGION_WIN, NULL);
@@ -1231,8 +1232,8 @@ static int do_outliner_operation_event(bContext *C, Scene *scene, ARegion *ar, S
                return 1;
        }
        
-       for(te= te->subtree.first; te; te= te->next) {
-               if(do_outliner_operation_event(C, scene, ar, soops, te, event, mval)) 
+       for (te= te->subtree.first; te; te= te->next) {
+               if (do_outliner_operation_event(C, scene, ar, soops, te, event, mval))
                        return 1;
        }
        return 0;
@@ -1249,8 +1250,8 @@ static int outliner_operation(bContext *C, wmOperator *UNUSED(op), wmEvent *even
        
        UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], fmval, fmval+1);
        
-       for(te= soops->tree.first; te; te= te->next) {
-               if(do_outliner_operation_event(C, scene, ar, soops, te, event, fmval)) break;
+       for (te= soops->tree.first; te; te= te->next) {
+               if (do_outliner_operation_event(C, scene, ar, soops, te, event, fmval)) break;
        }
        
        return OPERATOR_FINISHED;