Cleanup: style
[blender.git] / source / blender / editors / uvedit / uvedit_ops.c
index 2484731ef67f9de6be8377831750f9339af1b3ca..0e825d63e1cfaca7c33dad72bb6c75b92e12efa4 100644 (file)
@@ -1389,8 +1389,8 @@ static int uv_select_more_less(bContext *C, const bool select)
                        BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
                                if (uvedit_face_visible_test(scene, obedit, ima, efa)) {
 
-       #define IS_SEL   1
-       #define IS_UNSEL 2
+#define IS_SEL   1
+#define IS_UNSEL 2
 
                                        int sel_state = 0;
 
@@ -1411,8 +1411,8 @@ static int uv_select_more_less(bContext *C, const bool select)
                                                }
                                        }
 
-       #undef IS_SEL
-       #undef IS_UNSEL
+#undef IS_SEL
+#undef IS_UNSEL
 
                                }
                        }