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Fix BGE bug #7532: TrackTo Actuator does not work correctly if it has a Vertex Parent...
[blender.git]
/
source
/
gameengine
/
Ketsji
/
KX_SG_NodeRelationships.h
diff --git
a/source/gameengine/Ketsji/KX_SG_NodeRelationships.h
b/source/gameengine/Ketsji/KX_SG_NodeRelationships.h
index d83fb79ee2542a4dcd4fe39b9f58b89dd7dfbc65..e53af22408ed4f6baed770153610cba26cb56753 100644
(file)
--- a/
source/gameengine/Ketsji/KX_SG_NodeRelationships.h
+++ b/
source/gameengine/Ketsji/KX_SG_NodeRelationships.h
@@
-129,6
+129,12
@@
public :
~KX_VertexParentRelation(
);
+ bool
+ IsVertexRelation(
+ ) {
+ return true;
+ }
+
private :
KX_VertexParentRelation(