Fix BGE bug #7532: TrackTo Actuator does not work correctly if it has a Vertex Parent...
[blender.git] / source / gameengine / SceneGraph / SG_ParentRelation.h
index 1d211a9f39f13b73a88e5ebec257a26320be89d1..9d360d1c2747221ba0a22576b5898d289cc0feb0 100644 (file)
@@ -90,6 +90,15 @@ public :
        NewCopy(
        ) = 0;
 
+       /**
+        * Vertex Parent Relation are special: they don't propagate rotation
+        */
+       virtual
+               bool
+       IsVertexRelation(
+       ) { 
+               return false;
+       }
 protected :
 
        /**