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Own TODO item: sculpting on constructive modifiers
[blender.git]
/
source
/
blender
/
editors
/
sculpt_paint
/
sculpt_intern.h
diff --git
a/source/blender/editors/sculpt_paint/sculpt_intern.h
b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 5e017d0dc20d7b78974d42bf0591a8ff4e3d1d62..33970ea0179f86986e94d923eb149e2e45ce8b23 100644
(file)
--- a/
source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/
source/blender/editors/sculpt_paint/sculpt_intern.h
@@
-64,7
+64,7
@@
struct Brush *sculptmode_brush(void);
void sculpt(Sculpt *sd);
int sculpt_poll(struct bContext *C);
void sculpt(Sculpt *sd);
int sculpt_poll(struct bContext *C);
-void sculpt_update_mesh_elements(struct Scene *scene, struct Object *ob, int need_fmap);
+void sculpt_update_mesh_elements(struct Scene *scene, struct
Sculpt *sd, struct
Object *ob, int need_fmap);
/* Deformed mesh sculpt */
void sculpt_free_deformMats(struct SculptSession *ss);
/* Deformed mesh sculpt */
void sculpt_free_deformMats(struct SculptSession *ss);
@@
-112,7
+112,6
@@
SculptUndoNode *sculpt_undo_get_node(PBVHNode *node);
void sculpt_undo_push_begin(const char *name);
void sculpt_undo_push_end(void);
void sculpt_undo_push_begin(const char *name);
void sculpt_undo_push_end(void);
-int sculpt_modifiers_active(Scene *scene, Object *ob);
void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3]);
#endif
void sculpt_vertcos_to_key(Object *ob, KeyBlock *kb, float (*vertCos)[3]);
#endif