Integration of the Google Summer of Code Modifier Stack Upgrade project. The
[blender.git] / source / gameengine / Converter / BL_SkinDeformer.cpp
index 3645491412e360812ba4b10bb77bce02b982ab5a..b291331c378c5eaba03ee03e0828fbdd99d5e012 100644 (file)
@@ -175,7 +175,7 @@ void BL_SkinDeformer::Update(void)
                for (int v =0; v<m_bmesh->totvert; v++)
                        VECCOPY(m_transverts[v], m_bmesh->mvert[v].co);
 
-               armature_deform_verts( par_arma, m_objMesh, m_transverts, m_bmesh->totvert, ARM_DEF_VGROUP );
+               armature_deform_verts( par_arma, m_objMesh, NULL, m_transverts, m_bmesh->totvert, ARM_DEF_VGROUP );
                RecalcNormals();
 
                /* Update the current frame */