GPU_SHADER_2D_UV_EDGES,
GPU_SHADER_2D_UV_EDGES_SMOOTH,
GPU_SHADER_2D_UV_FACES,
- GPU_SHADER_2D_UV_FACES_STRETCH,
+ GPU_SHADER_2D_UV_FACES_STRETCH_AREA,
+ GPU_SHADER_2D_UV_FACES_STRETCH_ANGLE,
/* Selection */
GPU_SHADER_3D_FLAT_SELECT_ID,
GPU_SHADER_3D_UNIFORM_SELECT_ID,