BGE patch: create new BulletSoftBody data block to store bullet soft body specific...
[blender.git] / source / blender / makesdna / DNA_object_types.h
index c12da6b0194d0fc7d62eb45171886fd04c4e5571..fad5c0207274a12d96b97bc5e180f8fa18d324f5 100644 (file)
@@ -193,7 +193,9 @@ typedef struct Object {
         * bit 15: Always ignore activity culling 
         */
        int gameflag2;
-       short softflag;                 /* softboday settings */
+       struct BulletSoftBody *bsoft;   /* settings for game engine bullet soft body */
+
+       short softflag;                 /* softbody settings */
        short recalc;                   /* dependency flag */
        float anisotropicFriction[3];