Cycles: add transparent shadow support, i.e. shadows through Transparent BSDF
[blender.git] / intern / cycles / blender / blender_sync.cpp
index 6f03cac315c3a8e09df8487c6b493fc7173e1ef9..4babb612bdd9fb240a196ac8ef43a50f848b1cf7 100644 (file)
@@ -146,6 +146,7 @@ void BlenderSync::sync_integrator()
 
        integrator->transparent_max_bounce = get_int(cscene, "transparent_max_bounces");
        integrator->transparent_min_bounce = get_int(cscene, "transparent_min_bounces");
+       integrator->transparent_shadows = get_boolean(cscene, "use_transparent_shadows");
 
        integrator->no_caustics = get_boolean(cscene, "no_caustics");
        integrator->blur_caustics = get_float(cscene, "blur_caustics");