Coding style from spaces to tabs in files related to Unicode Font Object.
[blender.git] / source / blender / src / usiblender.c
index d5b35bdff609d075b293093c771925e4a756605e..af0e1bd79a03d71a08d73b8c20072a66c74b6f88 100644 (file)
@@ -645,16 +645,16 @@ extern ListBase editelems;
 
 void exit_usiblender(void)
 {
-  struct TmpFont *tf;
-  tf= G.ttfdata.first;
-  while(tf)
-  {
-       freePackedFile(tf->pf);
-       tf->pf= NULL;
-       tf->vfont= NULL;
-       tf= tf->next;
-  }
-  BLI_freelistN(&G.ttfdata);
+       struct TmpFont *tf;
+       tf= G.ttfdata.first;
+       while(tf)
+       {
+               freePackedFile(tf->pf);
+               tf->pf= NULL;
+               tf->vfont= NULL;
+               tf= tf->next;
+       }
+       BLI_freelistN(&G.ttfdata);
 
        freeAllRad();
        BKE_freecubetable();