use const for readonly strings and set some functions to static
[blender.git] / source / gameengine / Converter / KX_ConvertActuators.h
index e1c1d22..836bcd8 100644 (file)
@@ -32,7 +32,7 @@
 #ifndef __KX_CONVERTACTUATORS_H
 #define __KX_CONVERTACTUATORS_H
 
-void BL_ConvertActuators(char* maggiename,
+void BL_ConvertActuators(const char* maggiename,
         struct Object* blenderobject,
         class KX_GameObject* gameobj,
         class SCA_LogicManager* logicmgr,