def draw(self, context):
layout = self.layout
- layout.operator_enums("view3d.view_orbit", "type")
+ layout.operator_enum("view3d.view_orbit", "type")
layout.separator()
- layout.operator_enums("view3d.view_pan", "type")
+ layout.operator_enum("view3d.view_pan", "type")
layout.separator()
layout.operator_menu_enum("object.make_links_scene", "scene", text="Objects to Scene...")
layout.operator_menu_enum("marker.make_links_scene", "scene", text="Markers to Scene...")
- layout.operator_enums("object.make_links_data", "type") # inline
+ layout.operator_enum("object.make_links_data", "type") # inline
class VIEW3D_MT_object_game(bpy.types.Menu):