Errors in saving runtime, and fileops in file window; files were copied
[blender.git] / source / blender / blenloader / intern / writefile.c
index a325749dedec9b4f60c7e9457eb2fd3bc3375234..7fc8ac914e41fdf4155046c19183275e5c5560a3 100644 (file)
@@ -1667,7 +1667,8 @@ static char *get_runtime_path(char *exename) {
 
 #ifdef __APPLE__
 
-static int recursive_copy_runtime(char *outname, char *exename, char **cause_r) {
+static int recursive_copy_runtime(char *outname, char *exename, char **cause_r) 
+{
        char *cause = NULL, *runtime = get_runtime_path(exename);
        char command[2 * (FILE_MAXDIR+FILE_MAXFILE) + 32];
        int progfd = -1;
@@ -1676,14 +1677,16 @@ static int recursive_copy_runtime(char *outname, char *exename, char **cause_r)
                cause= "Unable to find runtime";
                goto cleanup;
        }
-
+       //printf("runtimepath %s\n", runtime);
+               
        progfd= open(runtime, O_BINARY|O_RDONLY, 0);
        if (progfd==-1) {
                cause= "Unable to find runtime";
                goto cleanup;
        }
 
-       sprintf(command, "/bin/cp -R %s %s", runtime, outname);
+       sprintf(command, "/bin/cp -R \"%s\" \"%s\"", runtime, outname);
+       //printf("command %s\n", command);
        if (system(command) == -1) {
                cause = "Couldn't copy runtime";
        }
@@ -1707,6 +1710,7 @@ void BLO_write_runtime(char *file, char *exename) {
        char *cause= NULL;
 
        // remove existing file / bundle
+       //printf("Delete file %s\n", file);
        BLI_delete(file, NULL, TRUE);
 
        if (!recursive_copy_runtime(file, exename, &cause))
@@ -1714,7 +1718,7 @@ void BLO_write_runtime(char *file, char *exename) {
 
        strcpy(gamename, file);
        strcat(gamename, "/Contents/Resources/game.blend");
-
+       //printf("gamename %s\n", gamename);
        outfd= open(gamename, O_BINARY|O_WRONLY|O_CREAT|O_TRUNC, 0777);
        if (outfd != -1) {