#include "GPU_material.h"
+#include "FRS_freestyle.h"
+
#include "RNA_access.h"
#include "WM_api.h"
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+static int freestyle_module_add_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ SceneRenderLayer *srl = (SceneRenderLayer*) BLI_findlink(&scene->r.layers, scene->r.actlay);
+
+ FRS_add_module(&srl->freestyleConfig);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCENE_OT_freestyle_module_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Freestyle Module";
+ ot->idname= "SCENE_OT_freestyle_module_add";
+ ot->description="Add a style module into the list of modules.";
+
+ /* api callbacks */
+ ot->exec= freestyle_module_add_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int freestyle_module_remove_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ SceneRenderLayer *srl = (SceneRenderLayer*) BLI_findlink(&scene->r.layers, scene->r.actlay);
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "freestyle_module", &RNA_FreestyleModuleSettings);
+ FreestyleModuleConfig *module= ptr.data;
+
+ FRS_delete_module(&srl->freestyleConfig, module);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCENE_OT_freestyle_module_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove Freestyle Module";
+ ot->idname= "SCENE_OT_freestyle_module_remove";
+ ot->description="Remove the style module from the stack.";
+
+ /* api callbacks */
+ ot->exec= freestyle_module_remove_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int freestyle_module_move_up_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ SceneRenderLayer *srl = (SceneRenderLayer*) BLI_findlink(&scene->r.layers, scene->r.actlay);
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "freestyle_module", &RNA_FreestyleModuleSettings);
+ FreestyleModuleConfig *module= ptr.data;
+ int active = RNA_boolean_get(op->ptr, "active");
+
+ if(active)
+ FRS_move_up_module(&srl->freestyleConfig, module);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCENE_OT_freestyle_module_move_up(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Move Up Freestyle Module";
+ ot->idname= "SCENE_OT_freestyle_module_move_up";
+ ot->description="Move the style module up in the stack.";
+
+ /* api callbacks */
+ ot->exec= freestyle_module_move_up_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_boolean(ot->srna, "active", 0, "Active", "True if the operator is enabled.");
+}
+
+static int freestyle_module_move_down_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ SceneRenderLayer *srl = (SceneRenderLayer*) BLI_findlink(&scene->r.layers, scene->r.actlay);
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "freestyle_module", &RNA_FreestyleModuleSettings);
+ FreestyleModuleConfig *module= ptr.data;
+ int active = RNA_boolean_get(op->ptr, "active");
+
+ if(active)
+ FRS_move_down_module(&srl->freestyleConfig, module);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_RENDER_OPTIONS, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCENE_OT_freestyle_module_move_down(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Move Down Freestyle Module";
+ ot->idname= "SCENE_OT_freestyle_module_move_down";
+ ot->description="Move the style module down in the stack.";
+
+ /* api callbacks */
+ ot->exec= freestyle_module_move_down_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_boolean(ot->srna, "active", 0, "Active", "True if the operator is enabled.");
+}
+
static int texture_slot_move(bContext *C, wmOperator *op)
{
ID *id= CTX_data_pointer_get_type(C, "texture_slot", &RNA_TextureSlot).id.data;