rename remaining class members with m_ prefix.
[blender.git] / source / blender / compositor / intern / COM_ChunkOrder.h
index f096ebeebfeee58c19ff038968cbbb6f27919377..190ecb9c380f2c347ca0e85c7161d9ccae257993 100644 (file)
 #include "COM_ChunkOrderHotspot.h"
 class ChunkOrder {
 private:
-       unsigned int number;
-       int x;
-       int y;
-       double distance;
+       unsigned int m_number;
+       int m_x;
+       int m_y;
+       double m_distance;
 public:
        ChunkOrder();
        void determineDistance(ChunkOrderHotspot **hotspots, unsigned int numberOfHotspots);
        friend bool operator<(const ChunkOrder& a, const ChunkOrder& b);
        
-       void setChunkNumber(unsigned int chunknumber) { this->number = chunknumber; }
-       void setX(int x) { this->x = x; }
-       void setY(int y) { this->y = y; }
-       unsigned int getChunkNumber() { return this->number; }
-       double getDistance() { return this->distance; }
+       void setChunkNumber(unsigned int chunknumber) { this->m_number = chunknumber; }
+       void setX(int x) { this->m_x = x; }
+       void setY(int y) { this->m_y = y; }
+       unsigned int getChunkNumber() { return this->m_number; }
+       double getDistance() { return this->m_distance; }
 };
 
 #endif