quiet some compiler warnings & fix possible (but unlikely) crash.
[blender.git] / source / blender / editors / object / object_relations.c
index f21241b6e7afd0ecd84ac72c14d241c49187a816..0fb7cf8b640862c1dffa32288852f0714f8a2980 100644 (file)
@@ -1096,7 +1096,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op)
        Scene *scene= CTX_data_scene(C);
        View3D *v3d= CTX_wm_view3d(C);
        unsigned int lay, local;
-       int islamp= 0;
+       /* int islamp= 0; */ /* UNUSED */
        
        lay= move_to_layer_init(C, op);
        lay &= 0xFFFFFF;
@@ -1112,7 +1112,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op)
                        base->object->lay= lay;
                        base->object->flag &= ~SELECT;
                        base->flag &= ~SELECT;
-                       if(base->object->type==OB_LAMP) islamp= 1;
+                       /* if(base->object->type==OB_LAMP) islamp= 1; */
                }
                CTX_DATA_END;
        }
@@ -1124,7 +1124,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op)
                        local= base->lay & 0xFF000000;  
                        base->lay= lay + local;
                        base->object->lay= lay;
-                       if(base->object->type==OB_LAMP) islamp= 1;
+                       /* if(base->object->type==OB_LAMP) islamp= 1; */
                }
                CTX_DATA_END;
        }