Spelling Cleanup
[blender.git] / source / blender / editors / include / ED_anim_api.h
index c75ec259504b31d4c1180ac0ea11b4a9ed3f5090..2b00f854bb1ade915916eea81b7bd40299ae6d22 100644 (file)
@@ -339,7 +339,7 @@ short ANIM_animdata_context_getdata(bAnimContext *ac);
 
 /* ------------------------ Drawing TypeInfo -------------------------- */
 
 
 /* ------------------------ Drawing TypeInfo -------------------------- */
 
-/* flag-setting behaviour */
+/* flag-setting behavior */
 typedef enum eAnimChannels_SetFlag {
        ACHANNEL_SETFLAG_CLEAR = 0,             /* turn off */
        ACHANNEL_SETFLAG_ADD,                   /* turn on */
 typedef enum eAnimChannels_SetFlag {
        ACHANNEL_SETFLAG_CLEAR = 0,             /* turn off */
        ACHANNEL_SETFLAG_ADD,                   /* turn on */
@@ -358,7 +358,7 @@ typedef enum eAnimChannel_Settings {
 } eAnimChannel_Settings;
 
 
 } eAnimChannel_Settings;
 
 
-/* Drawing, mouse handling, and flag setting behaviour... */
+/* Drawing, mouse handling, and flag setting behavior... */
 typedef struct bAnimChannelType {
        /* type data */
                /* name of the channel type, for debugging */
 typedef struct bAnimChannelType {
        /* type data */
                /* name of the channel type, for debugging */