Spelling Cleanup
[blender.git] / source / gameengine / GamePlayer / common / GPC_Engine.h
index 095efee78951722bfe214a860e92e615d848f0dd..60f0d2af1995684d0d317f47819798388e9c2197 100644 (file)
@@ -113,7 +113,7 @@ public:
        bool Loading(void) {return m_loading;}
        bool Running(void) const {return m_running;}
 
-       virtual float DetermineProgress(void);  // will be platform dependant
+       virtual float DetermineProgress(void);  // will be platform dependent
        void UpdateLoadingAnimation(void);
 
 private: