blender 2.5 MSVC projectfiles
[blender.git] / intern / audaspace / make / msvc_9_0 / audaspace.vcproj
index a4d775a415c29338a2951fb0bba3a44cfed97774..4c0b26f1c4e07084154753a59eec87e5f2a195bf 100644 (file)
@@ -43,7 +43,7 @@
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                InlineFunctionExpansion="2"\r
-                               AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include"\r
+                               AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include"\r
                                PreprocessorDefinitions="WIN32,NDEBUG,_LIB,WITH_FFMPEG,WITH_SDL,WITH_OPENAL"\r
                                StringPooling="true"\r
                                RuntimeLibrary="0"\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
-                               AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include"\r
+                               AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include"\r
                                PreprocessorDefinitions="WIN32,_DEBUG,_LIB,WITH_FFMPEG,WITH_SDL,WITH_OPENAL"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="1"\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                InlineFunctionExpansion="2"\r
-                               AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include"\r
+                               AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include"\r
                                PreprocessorDefinitions="WIN32,NDEBUG,_LIB,WITH_FFMPEG,WITH_SDL,WITH_OPENAL"\r
                                StringPooling="true"\r
                                RuntimeLibrary="2"\r
                        <Tool\r
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
-                               AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include"\r
+                               AdditionalIncludeDirectories="..\..;..\..\ffmpeg;..\..\FX;..\..\intern;..\..\OpenAL;..\..\SDL;..\..\SRC;..\..\..\..\..\lib\windows\pthreads\include;..\..\..\..\..\lib\windows\samplerate\include;..\..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\..\lib\windows\sdl\include;..\..\..\..\..\lib\windows\openal\include;..\..\..\..\..\lib\windows\jack\include"\r
                                PreprocessorDefinitions="WIN32,_DEBUG,_LIB,WITH_FFMPEG,WITH_SDL,WITH_OPENAL"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="3"\r
                                RelativePath="..\..\intern\AUD_ConverterReader.h"\r
                                >\r
                        </File>\r
+                       <File\r
+                               RelativePath="..\..\intern\AUD_FileFactory.cpp"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath="..\..\intern\AUD_FileFactory.h"\r
+                               >\r
+                       </File>\r
                        <File\r
                                RelativePath="..\..\intern\AUD_FloatMixer.cpp"\r
                                >\r
                        <File\r
                                RelativePath="..\..\jack\AUD_JackDevice.cpp"\r
                                >\r
-                               <FileConfiguration\r
-                                       Name="Blender Release|Win32"\r
-                                       >\r
-                                       <Tool\r
-                                               Name="VCCLCompilerTool"\r
-                                       />\r
-                               </FileConfiguration>\r
                        </File>\r
                        <File\r
                                RelativePath="..\..\jack\AUD_JackDevice.h"\r