2.5 MSVC9 projectfiles
[blender.git] / projectfiles_vc9 / blender / blenkernel / BKE_blenkernel.vcproj
index 1c08a2043892c7246a31529f42c4c6900579ebfe..6fcefedaaeb5d2a3364ed6ee8759c7a5b161e208 100644 (file)
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
                                AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"\r
-                               PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_VERSE;WITH_OPENEXR;WITH_DDS;WITH_BULLET;WITH_FFMPEG"\r
+                               PreprocessorDefinitions="_DEBUG;WIN32;_LIB;WITH_FREETYPE2;WITH_OPENEXR;WITH_DDS;WITH_BULLET;WITH_FFMPEG"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="1"\r
                                DefaultCharIsUnsigned="true"\r
                                Name="VCCLCompilerTool"\r
                                InlineFunctionExpansion="1"\r
                                AdditionalIncludeDirectories="..\..\..\..\lib\windows\python\include\python2.5;..\..\..\..\lib\windows\zlib\include;..\..\..\..\lib\windows\sdl\include;..\..\..\..\lib\windows\ffmpeg\include;..\..\..\..\build\msvc_9\intern\bmfont\include;..\..\..\..\build\msvc_9\intern\bsp\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\..\build\msvc_9\intern\decimation\include;..\..\..\..\build\msvc_9\intern\elbeem\include;..\..\..\..\build\msvc_9\intern\iksolver\include;..\..\..\source\blender;..\..\..\source\blender\avi;..\..\..\source\blender\imbuf;..\..\..\source\blender\editors\include;..\..\..\source\blender\python;..\..\..\source\blender\blenlib;..\..\..\source\blender\blenkernel;..\..\..\source\blender\makesdna;..\..\..\source\blender\makesrna;..\..\..\source\blender\nodes;..\..\..\source\blender\blenloader;..\..\..\source\kernel\gen_system;..\..\..\source\blender\renderconverter;..\..\..\source\blender\render\extern\include;..\..\..\source\gameengine\SoundSystem;..\..\..\..\build\msvc_9\extern\verse\include;..\..\..\..\build\msvc_9\intern\opennl\include;..\..\..\..\build\msvc_9\extern\bullet\include;..\..\..\..\build\msvc_9\extern\glew\include;..\..\..\source\blender\gpu"\r
-                               PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_FREETYPE2;UNWRAPPER;WITH_VERSE;WITH_OPENEXR;WITH_DDS;WITH_BULLET=1;WITH_FFMPEG"\r
+                               PreprocessorDefinitions="NDEBUG;WIN32;_LIB;WITH_FREETYPE2;UNWRAPPER;WITH_OPENEXR;WITH_DDS;WITH_BULLET=1;WITH_FFMPEG"\r
                                StringPooling="true"\r
                                RuntimeLibrary="0"\r
                                EnableFunctionLevelLinking="true"\r
                                RelativePath="..\..\..\source\blender\blenkernel\intern\texture.c"\r
                                >\r
                        </File>\r
-                       <File\r
-                               RelativePath="..\..\..\source\blender\blenkernel\intern\verse_bitmap_node.c"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\..\source\blender\blenkernel\intern\verse_geometry_node.c"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\..\source\blender\blenkernel\intern\verse_method.c"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\..\source\blender\blenkernel\intern\verse_node.c"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\..\source\blender\blenkernel\intern\verse_object_node.c"\r
-                               >\r
-                       </File>\r
-                       <File\r
-                               RelativePath="..\..\..\source\blender\blenkernel\intern\verse_session.c"\r
-                               >\r
-                       </File>\r
                        <File\r
                                RelativePath="..\..\..\source\blender\blenkernel\intern\world.c"\r
                                >\r