/* Particles. */
STRINGIFY_OPCODE(PARTICLE_SYSTEM_EVAL_INIT);
STRINGIFY_OPCODE(PARTICLE_SYSTEM_EVAL);
+ STRINGIFY_OPCODE(PARTICLE_SETTINGS_EVAL);
+ STRINGIFY_OPCODE(PARTICLE_SETTINGS_RECALC_CLEAR);
/* Masks. */
STRINGIFY_OPCODE(MASK_ANIMATION);
STRINGIFY_OPCODE(MASK_EVAL);
+ /* Collections. */
+ STRINGIFY_OPCODE(SCENE_LAYER_INIT);
+ STRINGIFY_OPCODE(SCENE_LAYER_EVAL);
+ STRINGIFY_OPCODE(SCENE_LAYER_DONE);
+ /* Copy on write. */
+ STRINGIFY_OPCODE(COPY_ON_WRITE);
/* Shading. */
STRINGIFY_OPCODE(SHADING);
+ STRINGIFY_OPCODE(MATERIAL_UPDATE);
+ STRINGIFY_OPCODE(WORLD_UPDATE);
/* Movie clip. */
STRINGIFY_OPCODE(MOVIECLIP_EVAL);