Cycles: change __device and similar qualifiers to ccl_device in kernel code.
[blender.git] / intern / cycles / kernel / kernel_differential.h
index 71d6e87a4d93a4641cff1049907f623504ec4b57..daba2d927b7298c1fd8cc5dff8a255626b04ebcd 100644 (file)
@@ -18,7 +18,7 @@ CCL_NAMESPACE_BEGIN
 
 /* See "Tracing Ray Differentials", Homan Igehy, 1999. */
 
-__device void differential_transfer(differential3 *dP_, const differential3 dP, float3 D, const differential3 dD, float3 Ng, float t)
+ccl_device void differential_transfer(differential3 *dP_, const differential3 dP, float3 D, const differential3 dD, float3 Ng, float t)
 {
        /* ray differential transfer through homogeneous medium, to
         * compute dPdx/dy at a shading point from the incoming ray */
@@ -31,7 +31,7 @@ __device void differential_transfer(differential3 *dP_, const differential3 dP,
        dP_->dy = tmpy - dot(tmpy, Ng)*tmp;
 }
 
-__device void differential_incoming(differential3 *dI, const differential3 dD)
+ccl_device void differential_incoming(differential3 *dI, const differential3 dD)
 {
        /* compute dIdx/dy at a shading point, we just need to negate the
         * differential of the ray direction */
@@ -40,7 +40,7 @@ __device void differential_incoming(differential3 *dI, const differential3 dD)
        dI->dy = -dD.dy;
 }
 
-__device void differential_dudv(differential *du, differential *dv, float3 dPdu, float3 dPdv, differential3 dP, float3 Ng)
+ccl_device void differential_dudv(differential *du, differential *dv, float3 dPdu, float3 dPdv, differential3 dP, float3 Ng)
 {
        /* now we have dPdx/dy from the ray differential transfer, and dPdu/dv
         * from the primitive, we can compute dudx/dy and dvdx/dy. these are
@@ -84,7 +84,7 @@ __device void differential_dudv(differential *du, differential *dv, float3 dPdu,
        dv->dy = (dP.dy.y*dPdu.x - dP.dy.x*dPdu.y)*det;
 }
 
-__device differential differential_zero()
+ccl_device differential differential_zero()
 {
        differential d;
        d.dx = 0.0f;
@@ -93,7 +93,7 @@ __device differential differential_zero()
        return d;
 }
 
-__device differential3 differential3_zero()
+ccl_device differential3 differential3_zero()
 {
        differential3 d;
        d.dx = make_float3(0.0f, 0.0f, 0.0f);