Merge branch 'master' into blender2.8
[blender.git] / release / scripts / startup / bl_ui / properties_data_bone.py
index 9fbb28c0f317a18cbbfe87e6da5a89d50630e652..f0ef00320591be7e81d055a870b0e3360c5e8be3 100644 (file)
@@ -433,7 +433,7 @@ class BONE_PT_deform(BoneButtonsPanel, Panel):
 
 
 class BONE_PT_custom_props(BoneButtonsPanel, PropertyPanel, Panel):
-    COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
+    COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME', 'BLENDER_CLAY', 'BLENDER_EEVEE'}
     _property_type = bpy.types.Bone, bpy.types.EditBone, bpy.types.PoseBone
 
     @property