Action Group Colors for Bones (Part 2)
[blender.git] / source / blender / editors / object / object_relations.c
index 34fb2ca6c32496f14307de4aa49453713cfe0284..85b9d78c657d61506d25e7f13aee19b12b11ba91 100644 (file)
@@ -542,7 +542,7 @@ int ED_object_parent_set(ReportList *reports, Main *bmain, Scene *scene, Object
                        if (partype == PAR_FOLLOW) {
                                /* get or create F-Curve */
                                bAction *act = verify_adt_action(&cu->id, 1);
-                               FCurve *fcu = verify_fcurve(act, NULL, "eval_time", 0, 1);
+                               FCurve *fcu = verify_fcurve(act, NULL, NULL, "eval_time", 0, 1);
                                
                                /* setup dummy 'generator' modifier here to get 1-1 correspondence still working */
                                if (!fcu->bezt && !fcu->fpt && !fcu->modifiers.first)