Rename any instance of scene layer or render layer in code with view layer
[blender.git] / source / blender / render / intern / include / render_types.h
index 8f572c34f3de3310e7ebd184c608c57e10263902..d24aae6ac97d10c4f55954ba5da538ebb0b38739 100644 (file)
@@ -192,8 +192,8 @@ struct Render {
        struct Main *main;
        Scene *scene;
        RenderData r;
-       ListBase render_layers;
-       int active_layer;
+       ListBase view_layers;
+       int active_view_layer;
        World wrld;
        ViewRender view_render;
        struct Object *camera_override;