{
/* identifiers */
ot->name= "Add UV Texture";
+ ot->description= "Add UV texture layer.";
ot->idname= "MESH_OT_uv_texture_add";
/* api callbacks */
{
/* identifiers */
ot->name= "Remove UV Texture";
+ ot->description= "Remove UV texture layer.";
ot->idname= "MESH_OT_uv_texture_remove";
/* api callbacks */
{
/* identifiers */
ot->name= "Add Vertex Color";
+ ot->description= "Add vertex color layer.";
ot->idname= "MESH_OT_vertex_color_add";
/* api callbacks */
{
/* identifiers */
ot->name= "Remove Vertex Color";
+ ot->description= "Remove vertex color layer.";
ot->idname= "MESH_OT_vertex_color_remove";
/* api callbacks */
{
/* identifiers */
ot->name= "Add Sticky";
+ ot->description= "Add sticky UV texture layer.";
ot->idname= "MESH_OT_sticky_add";
/* api callbacks */
{
/* identifiers */
ot->name= "Remove Sticky";
+ ot->description= "Remove sticky UV texture layer.";
ot->idname= "MESH_OT_sticky_remove";
/* api callbacks */