mesh operator documentation patch from Ron walker, (edited a few of the descriptions)
[blender.git] / source / blender / editors / mesh / mesh_ops.c
index edb131d7da2e9f556a5462b098c8fda0dc3a420a..c545f7d70d6d22dd25fdc61bd44f9b75af938f67 100644 (file)
@@ -90,6 +90,7 @@ static void MESH_OT_vertex_specials(wmOperatorType *ot)
 {
        /* identifiers */
        ot->name= "Vertex Specials";
+       //ot->description= "Perform special vertex operations.";
        ot->idname= "MESH_OT_vertex_specials";
        
        /* api callbacks */
@@ -128,6 +129,7 @@ static void MESH_OT_edge_specials(wmOperatorType *ot)
 {
        /* identifiers */
        ot->name= "Edge Specials";
+       //ot->description= "Perform special edge operations.";
        ot->idname= "MESH_OT_edge_specials";
        
        /* api callbacks */
@@ -178,6 +180,7 @@ static void MESH_OT_face_specials(wmOperatorType *ot)
 {
        /* identifiers */
        ot->name= "Face Specials";
+       //ot->description= "Perform special face operations.";
        ot->idname= "MESH_OT_face_specials";
        
        /* api callbacks */
@@ -219,6 +222,7 @@ static void MESH_OT_specials(wmOperatorType *ot)
 {
        /* identifiers */
        ot->name= "Specials";
+       //ot->description= "Perform special vertice, edge or face operations.";
        ot->idname= "MESH_OT_specials";
        
        /* api callbacks */