Cycles: make node with multiple input sockets with the same name work. Previously
[blender.git] / source / blender / nodes / shader / nodes / node_shader_add_shader.c
index cc059d3dc90faea15c4290e0c6cc17ffc007345f..9bce5c94343b3349e40a746a2382724cb1998312 100644 (file)
@@ -32,8 +32,8 @@
 /* **************** OUTPUT ******************** */
 
 static bNodeSocketTemplate sh_node_add_shader_in[]= {
-       {       SOCK_SHADER, 1, "Shader1"},
-       {       SOCK_SHADER, 1, "Shader2"},
+       {       SOCK_SHADER, 1, "Shader"},
+       {       SOCK_SHADER, 1, "Shader"},
        {       -1, 0, ""       }
 };