header cleanup, include BLI before BKE, also use bool for ntreeShaderExecTree
[blender.git] / source / blender / nodes / texture / nodes / node_texture_common.c
index 41bfd0ae00a802537f1d2de7d4a178884aaf4746..aa427ff3587d0eaf18ee7abdf3761aa4096e7aa7 100644 (file)
@@ -33,6 +33,8 @@
 
 #include "DNA_node_types.h"
 
+#include "BLI_utildefines.h"
+
 #include "BKE_node.h"
 
 #include "node_texture_util.h"