Merged changes in the trunk up to revision 36408.
[blender.git] / source / blender / editors / animation / anim_channels_edit.c
index 4edcca469352c8d88704e29d50e276f3f0547f77..7a8f81294491c07ae50c3b0d05679ca1ec7f3342 100644 (file)
@@ -245,6 +245,7 @@ void ANIM_deselect_anim_channels (bAnimContext *ac, void *data, short datatype,
                                case ANIMTYPE_DSNTREE:
                                case ANIMTYPE_DSTEX:
                                case ANIMTYPE_DSLAT:
+                               case ANIMTYPE_DSLINESTYLE:
                                {
                                        if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED))
                                                sel= ACHANNEL_SETFLAG_CLEAR;
@@ -334,6 +335,7 @@ void ANIM_deselect_anim_channels (bAnimContext *ac, void *data, short datatype,
                        case ANIMTYPE_DSNTREE:
                        case ANIMTYPE_DSTEX:
                        case ANIMTYPE_DSLAT:
+                       case ANIMTYPE_DSLINESTYLE:
                        {
                                /* need to verify that this data is valid for now */
                                if (ale->adt) {
@@ -2001,6 +2003,7 @@ static int mouse_anim_channels (bAnimContext *ac, float UNUSED(x), int channel_i
                case ANIMTYPE_DSNTREE:
                case ANIMTYPE_DSTEX:
                case ANIMTYPE_DSLAT:
+               case ANIMTYPE_DSLINESTYLE:
                {
                        /* sanity checking... */
                        if (ale->adt) {