fix [#28672] Blender segfault after exiting a game that was opened with
[blender.git] / source / blender / windowmanager / WM_api.h
index 5bdf1ec2787427caa9074fb50e37cc5b06a3eed4..9e19a057175fd0360556ccae34f7a314de448cfe 100644 (file)
@@ -72,6 +72,7 @@ void          WM_setinitialstate_fullscreen(void);
 void           WM_setinitialstate_normal(void);
 
 void           WM_init                         (struct bContext *C, int argc, const char **argv);
+void           WM_exit_ext                     (struct bContext *C, const short do_python);
 void           WM_exit                         (struct bContext *C);
 void           WM_main                         (struct bContext *C);