#include "BKE_main.h"
#include "BKE_report.h"
#include "BKE_scene.h"
+#include "BKE_screen.h"
#include "WM_api.h"
#include "WM_types.h"
static int ed_marker_camera_bind_exec(bContext *C, wmOperator *UNUSED(op))
{
+ bScreen *sc= CTX_wm_screen(C);
Scene *scene= CTX_data_scene(C);
+ Object *ob = CTX_data_active_object(C);
ListBase *markers= ED_context_get_markers(C);
TimeMarker *marker;
if(marker == NULL)
return OPERATOR_CANCELLED;
- marker->camera= scene->camera;
+ marker->camera= ob;
+
+ /* camera may have changes */
+ scene_camera_switch_update(scene);
+ BKE_screen_view3d_scene_sync(sc);
WM_event_add_notifier(C, NC_SCENE|ND_MARKERS, NULL);
WM_event_add_notifier(C, NC_ANIMATION|ND_MARKERS, NULL);
+ WM_event_add_notifier(C, NC_SCENE|NA_EDITED, scene); /* so we get view3d redraws */
return OPERATOR_FINISHED;
}