2.5 - Newly created KeyingSets are now automatically named properly.
[blender.git] / source / blender / editors / space_outliner / outliner.c
index fffec61ec60d9e7db9a1a398be0fb9976f5e7e67..762ad82344b749fa780babc4864699633412601e 100644 (file)
@@ -3901,7 +3901,7 @@ static KeyingSet *verify_active_keyingset(Scene *scene, short add)
        /* add if none found */
        // XXX the default settings have yet to evolve
        if ((add) && (ks==NULL)) {
-               ks= BKE_keyingset_add(&scene->keyingsets, "Keying Set", KEYINGSET_ABSOLUTE, 0);
+               ks= BKE_keyingset_add(&scene->keyingsets, NULL, KEYINGSET_ABSOLUTE, 0);
                scene->active_keyingset= BLI_countlist(&scene->keyingsets);
        }