BGE: Splitting up the bge.types docs so they are not all on the same page. This shoul...
[blender.git] / GNUmakefile
index b448f93310dfc4febc1d7f9358dd7870d54c900e..c1b67c86ed2662a5d706facbd3f49d44751f5fb8 100644 (file)
@@ -19,9 +19,9 @@
 #
 # ##### END GPL LICENSE BLOCK #####
 
 #
 # ##### END GPL LICENSE BLOCK #####
 
-# This Makefile does an out-of-source CMake build in ../build/`OS`_`CPU`
+# This Makefile does an out-of-source CMake build in ../build_`OS`_`CPU`
 # eg:
 # eg:
-#   ../build/Linux_i386
+#   ../build_linux_i386
 # This is for users who like to configure & build blender with a single command.
 
 
 # This is for users who like to configure & build blender with a single command.
 
 
@@ -40,7 +40,7 @@ ifndef BUILD_CMAKE_ARGS
 endif
 
 ifndef BUILD_DIR
 endif
 
 ifndef BUILD_DIR
-       BUILD_DIR:=$(shell dirname $(BLENDER_DIR))/build/$(OS_NCASE)
+       BUILD_DIR:=$(shell dirname $(BLENDER_DIR))/build_$(OS_NCASE)
 endif
 
 
 endif
 
 
@@ -109,9 +109,12 @@ all:
        @echo
        @echo Configuring Blender ...
 
        @echo
        @echo Configuring Blender ...
 
-       if test ! -f $(BUILD_DIR)/CMakeCache.txt ; then \
-               $(CMAKE_CONFIG); \
-       fi
+       # if test ! -f $(BUILD_DIR)/CMakeCache.txt ; then \
+       #       $(CMAKE_CONFIG); \
+       # fi
+       
+       # do this always incase of failed initial build, could be smarter here...
+       $(CMAKE_CONFIG)
 
        @echo
        @echo Building Blender ...
 
        @echo
        @echo Building Blender ...
@@ -159,20 +162,31 @@ help:
        @echo "  * package_pacman  - build an arch linux pacmanpackage"
        @echo "  * package_archive - build an archive package"
        @echo ""
        @echo "  * package_pacman  - build an arch linux pacmanpackage"
        @echo "  * package_archive - build an archive package"
        @echo ""
-       @echo "Testing Targets (not assosiated with building blender)"
-       @echo "  * test            - run ctest, currently tests import/export, operator execution and that python modules load"
-       @echo "  * test_cmake      - runs our own cmake file checker which detects errors in the cmake file list definitions"
-       @echo "  * test_pep8       - checks all python script are pep8 which are tagged to use the stricter formatting"
-       @echo "  * test_deprecated - checks for deprecation tags in our code which may need to be removed"
+       @echo "Testing Targets (not associated with building blender)"
+       @echo "  * test               - run ctest, currently tests import/export, operator execution and that python modules load"
+       @echo "  * test_cmake         - runs our own cmake file checker which detects errors in the cmake file list definitions"
+       @echo "  * test_pep8          - checks all python script are pep8 which are tagged to use the stricter formatting"
+       @echo "  * test_deprecated    - checks for deprecation tags in our code which may need to be removed"
+       @echo "  * test_style_c       - checks C/C++ conforms with blenders style guide: http://wiki.blender.org/index.php/Dev:Doc/CodeStyle"
+       @echo "  * test_style_c_qtc   - same as test_style but outputs QtCreator tasks format"
+       @echo "  * test_style_osl     - checks OpenShadingLanguage conforms with blenders style guide: http://wiki.blender.org/index.php/Dev:Doc/CodeStyle"
+       @echo "  * test_style_osl_qtc - checks OpenShadingLanguage conforms with blenders style guide: http://wiki.blender.org/index.php/Dev:Doc/CodeStyle"
+       @echo ""
+       @echo "Static Source Code Checking (not associated with building blender)"
+       @echo "  * check_cppcheck       - run blender source through cppcheck (C & C++)"
+       @echo "  * check_clang_array    - run blender source through clang array checking script (C & C++)"
+       @echo "  * check_splint         - run blenders source through splint (C only)"
+       @echo "  * check_sparse         - run blenders source through sparse (C only)"
+       @echo "  * check_smatch         - run blenders source through smatch (C only)"
+       @echo "  * check_spelling_c     - check for spelling errors (OSL only)"
+       @echo "  * check_spelling_c_qtc - same as check_spelling_c but outputs QtCreator tasks format"
+       @echo "  * check_spelling_osl   - check for spelling errors (C/C++ only)"
+       @echo "  * check_spelling_py    - check for spelling errors (Python only)"
        @echo ""
        @echo ""
-       @echo "Static Source Code Checking (not assosiated with building blender)"
-       @echo "  * check_cppcheck    - run blender source through cppcheck (C & C++)"
-       @echo "  * check_splint      - run blenders source through splint (C only)"
-       @echo "  * check_sparse      - run blenders source through sparse (C only)"
-       @echo "  * check_spelling_c  - check for spelling errors (C/C++ only)"
-       @echo "  * check_spelling_py - check for spelling errors (Python only)"
+       @echo "Utilities (not associated with building blender)"
+       @echo "  * tbz      - create a compressed svn export 'blender_archive.tar.bz2'"
        @echo ""
        @echo ""
-       @echo "Documentation Targets (not assosiated with building blender)"
+       @echo "Documentation Targets (not associated with building blender)"
        @echo "  * doc_py   - generate sphinx python api docs"
        @echo "  * doc_doxy - generate doxygen C/C++ docs"
        @echo "  * doc_dna  - generate blender file format reference"
        @echo "  * doc_py   - generate sphinx python api docs"
        @echo "  * doc_doxy - generate doxygen C/C++ docs"
        @echo "  * doc_dna  - generate blender file format reference"
@@ -213,6 +227,29 @@ test_cmake:
 test_deprecated:
        python3 source/tests/check_deprecated.py
 
 test_deprecated:
        python3 source/tests/check_deprecated.py
 
+test_style_c:
+       # run our own checks on C/C++ style
+       PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/check_style_c.py $(BLENDER_DIR)/source/blender $(BLENDER_DIR)/source/creator --no-length-check
+
+test_style_c_qtc:
+       # run our own checks on C/C++ style
+       USE_QTC_TASK=1 \
+       PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/check_style_c.py $(BLENDER_DIR)/source/blender $(BLENDER_DIR)/source/creator --no-length-check > \
+       test_style.tasks
+       @echo "written: test_style.tasks"
+
+
+test_style_osl:
+       # run our own checks on C/C++ style
+       PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/check_style_c.py $(BLENDER_DIR)/intern/cycles/kernel/shaders
+
+
+test_style_osl_qtc:
+       # run our own checks on C/C++ style
+       USE_QTC_TASK=1 \
+       PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/check_style_c.py $(BLENDER_DIR)/intern/cycles/kernel/shaders > \
+       test_style.tasks
+       @echo "written: test_style.tasks"
 
 # -----------------------------------------------------------------------------
 # Project Files
 
 # -----------------------------------------------------------------------------
 # Project Files
@@ -234,21 +271,54 @@ project_eclipse:
 
 check_cppcheck:
        $(CMAKE_CONFIG)
 
 check_cppcheck:
        $(CMAKE_CONFIG)
-       cd $(BUILD_DIR) ; python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_cppcheck.py
+       cd $(BUILD_DIR) ; \
+       python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_cppcheck.py
+
+check_clang_array:
+       $(CMAKE_CONFIG)
+       cd $(BUILD_DIR) ; \
+       python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_clang_array.py
 
 check_splint:
        $(CMAKE_CONFIG)
 
 check_splint:
        $(CMAKE_CONFIG)
-       cd $(BUILD_DIR) ; python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_splint.py
+       cd $(BUILD_DIR) ; \
+       python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_splint.py
 
 check_sparse:
        $(CMAKE_CONFIG)
 
 check_sparse:
        $(CMAKE_CONFIG)
-       cd $(BUILD_DIR) ; python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_sparse.py
+       cd $(BUILD_DIR) ; \
+       python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_sparse.py
+
+check_smatch:
+       $(CMAKE_CONFIG)
+       cd $(BUILD_DIR) ; \
+       python3 $(BLENDER_DIR)/build_files/cmake/cmake_static_check_smatch.py
 
 check_spelling_py:
 
 check_spelling_py:
-       cd $(BUILD_DIR) ; PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/spell_check_source.py $(BLENDER_DIR)/release/scripts
+       cd $(BUILD_DIR) ; \
+       PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/spell_check_source.py $(BLENDER_DIR)/release/scripts
 
 check_spelling_c:
 
 check_spelling_c:
-       cd $(BUILD_DIR) ; PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/spell_check_source.py $(BLENDER_DIR)/source
+       cd $(BUILD_DIR) ; \
+       PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/spell_check_source.py $(BLENDER_DIR)/source
+
+check_spelling_c_qtc:
+       cd $(BUILD_DIR) ; USE_QTC_TASK=1 \
+       PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/spell_check_source.py $(BLENDER_DIR)/source > \
+       $(BLENDER_DIR)/check_spelling_c.tasks
+
+check_spelling_osl:
+       cd $(BUILD_DIR) ; PYTHONIOENCODING=utf_8 python3 $(BLENDER_DIR)/source/tools/spell_check_source.py $(BLENDER_DIR)/intern/cycles/kernel/shaders
+
+# -----------------------------------------------------------------------------
+# Utilities
+#
+
+tbz:
+       svn export . blender_archive
+       tar cjf blender_archive.tar.bz2 blender_archive/
+       rm -rf blender_archive/
+       @echo "blender_archive.tar.bz2 written"
 
 
 # -----------------------------------------------------------------------------
 
 
 # -----------------------------------------------------------------------------