Code cleanup to use array.data() rather than &array[0]
[blender.git] / intern / cycles / subd / subd_patch_table.h
index c8c7ecf9e4796acaa3c620dcef83f2a6e091c0e9..3166a1691d829c6934266f25be0af0e557283554 100644 (file)
@@ -43,7 +43,7 @@ namespace Far { struct PatchTable; }
 #define PATCH_NODE_SIZE 1
 
 struct PackedPatchTable {
-       vector<uint> table;
+       array<uint> table;
 
        size_t num_arrays;
        size_t num_indices;