Forgot to pass on current frame number to compositor, when render anims!
[blender.git] / source / blender / render / intern / source / pipeline.c
index e602f968beada2a30943ba49e08e5a083353e303..5d35ef85e40c5bf3ce5d304699f967a93935c67f 100644 (file)
@@ -939,6 +939,7 @@ void RE_BlenderAnim(Render *re, Scene *scene, int sfra, int efra)
                mh->start_movie(&G.scene->r, re->rectx, re->recty);
        
        for(scene->r.cfra= sfra; scene->r.cfra<=efra; G.scene->r.cfra++) {
+               re->r.cfra= scene->r.cfra;      /* weak.... */
                
                do_render_final(re, scene);