svn merge -r 15392:15551 https://svn.blender.org/svnroot/bf-blender/trunk/blender
[blender.git] / source / gameengine / Rasterizer / RAS_OpenGLRasterizer / RAS_OpenGLRasterizer.h
index 1f0709e081a702916b47f768c254b824cd0defce..0d54552db05badb8ba767df8d63447882b9b9b1d 100644 (file)
@@ -148,9 +148,7 @@ public:
        virtual void    IndexPrimitives(
                                                const vecVertexArray& vertexarrays,
                                                const vecIndexArrays & indexarrays,
-                                               int mode,
-                                               class RAS_IPolyMaterial* polymat,
-                                               class RAS_IRenderTools* rendertools,
+                                               DrawMode mode,
                                                bool useObjectColor,
                                                const MT_Vector4& rgbacolor,
                                                class KX_ListSlot** slot
@@ -159,7 +157,7 @@ public:
        virtual void    IndexPrimitives_3DText(
                                                const vecVertexArray& vertexarrays,
                                                const vecIndexArrays & indexarrays,
-                                               int mode,
+                                               DrawMode mode,
                                                class RAS_IPolyMaterial* polymat,
                                                class RAS_IRenderTools* rendertools,
                                                bool useObjectColor,
@@ -169,9 +167,7 @@ public:
        virtual void IndexPrimitivesMulti( 
                                                const vecVertexArray& vertexarrays,
                                                const vecIndexArrays & indexarrays,
-                                               int mode,
-                                               class RAS_IPolyMaterial* polymat,
-                                               class RAS_IRenderTools* rendertools,
+                                               DrawMode mode,
                                                bool useObjectColor,
                                                const MT_Vector4& rgbacolor,
                                                class KX_ListSlot** slot);