Color Management: fixed color management-less texture rendering
[blender.git] / source / blender / render / intern / include / render_types.h
index 85dbd9356f4813af5377868e441940e67b5e9bd1..8474d9ff09e7c1dc106213070a941981a2d8e262 100644 (file)
@@ -120,6 +120,9 @@ struct Render
        /* state settings */
        short flag, osa, ok, result_ok;
        
+       /* due to performance issues, getting initialized from color management settings once on Render initialization */
+       short scene_color_manage;
+       
        /* result of rendering */
        RenderResult *result;
        /* if render with single-layer option, other rendered layers are stored here */