Color Management: fixed color management-less texture rendering
[blender.git] / source / blender / render / intern / source / envmap.c
index 03eb21dfa232a9adee3afd0b558ef4b103807fec..96b33a0bf1aa10b7b1408509208d67cb6dfa6732 100644 (file)
@@ -154,6 +154,7 @@ static Render *envmap_render_copy(Render *re, EnvMap *env)
        
        RE_InitState(envre, NULL, &envre->r, NULL, cuberes, cuberes, NULL);
        envre->scene = re->scene;    /* unsure about this... */
+       envre->scene_color_manage = re->scene_color_manage;
        envre->lay = re->lay;
 
        /* view stuff in env render */