Created a KX_SoftBodyDeformer for real-time soft bodies.
[blender.git] / extern / bullet2 / src / LinearMath / btConvexHull.h
index 8bb80de0225e829d680c2d5749bc1b2d78fb2a90..8c36307dfd6ab1a6a5683b79594fd6151baebef8 100644 (file)
@@ -192,6 +192,9 @@ class HullLibrary
 
 public:
 
+       btAlignedObjectArray<int> m_vertexIndexMapping;
+
+
        HullError CreateConvexHull(const HullDesc& desc, // describes the input request
                                   HullResult&     result);        // contains the resulst
        HullError ReleaseResult(HullResult &result); // release memory allocated for this result, we are done with it.