TexFace to Material Settings big patch
[blender.git] / source / gameengine / Ketsji / KX_BlenderMaterial.h
index 766e20be8257fd39756ec2b6b49335732091c86e..236bd6afdc85545d380317de27bea9b10722fa72 100644 (file)
@@ -38,7 +38,8 @@ public:
        KX_BlenderMaterial();
        void Initialize(
                class KX_Scene* scene,
-               BL_Material*    mat
+               BL_Material*    mat,
+               GameSettings*   game
        );
 
        virtual ~KX_BlenderMaterial();