BGE: Adding a render.setFullScreen() and a render.getFullScreen() to allow fulscreeni...
[blender.git] / source / gameengine / BlenderRoutines / KX_BlenderCanvas.h
index 430f956bc7f32b08dc3d59ea9b5f40439edc69bc..bc487504eeb0d4fb746911fa942704700c9c01d6 100644 (file)
@@ -85,6 +85,14 @@ public:
                int height
        );
 
+               void
+       SetFullScreen(
+               bool enable
+       );
+
+               bool
+       GetFullScreen();
+
                void
        BeginFrame(
        );