add in empty modifier slot so dynamic paint files don't break.
[blender.git] / source / blender / makesdna / DNA_modifier_types.h
index 03733a6bc1738c8bd2fea5b09077897d38be7962..0344e6da0ff211d262fba5b59887d79094c51c8b 100644 (file)
@@ -74,6 +74,7 @@ typedef enum ModifierType {
        eModifierType_WeightVGEdit,
        eModifierType_WeightVGMix,
        eModifierType_WeightVGProximity,
+       eModifierType_EmptySlot,    /* keep so DynamicPaint keep loading, can re-use later */
        eModifierType_DynamicPaint, /* reserve slot */
        NUM_MODIFIER_TYPES
 } ModifierType;