#include "BIF_drawtext.h"
#include "BIF_drawscript.h"
#include "BIF_editarmature.h"
+#include "BIF_editconstraint.h"
#include "BIF_editfont.h"
#include "BIF_editkey.h"
#include "BIF_editlattice.h"
else
convertmenu(); /* editobject.c */
}
+ else if(G.qual==(LR_ALTKEY|LR_CTRLKEY))
+ add_constraint(0); /* editconstraint.c, generic for objects and posemode */
else if((G.qual==LR_SHIFTKEY)) {
view3d_home(1);
curs= give_cursor();