synched with trunk at revision 30243
[blender.git] / source / gameengine / GameLogic / SCA_IActuator.h
index 3d2f518..2ed110e 100644 (file)
@@ -158,7 +158,7 @@ public:
        
 #ifdef WITH_CXX_GUARDEDALLOC
 public:
-       void *operator new( unsigned int num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_IActuator"); }
+       void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SCA_IActuator"); }
        void operator delete( void *mem ) { MEM_freeN(mem); }
 #endif
 };